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A game-enhancing plugin may increase graphics card requirements
MOD will make the dust of your vehicle's tires change with the environment
For example, if you have been driving on grass, the dirt on your vehicle's tires will turn green
If it is changed to muddy ground, it will be muddy, and if it is spread on lime, it will be white.


Currently supports 10 different colors including:
Brown Dirt, Brown Dirt (wet), Red Dirt, Red Dirt (wet), Grass, Bran, Fertilizer, Slurry, Lime, and Snow
Colors blend back and forth using variable speed
Two modes available via XML settings file: "Simple Mode" and "Independent Wheel Mode"


For the grass color to be effective, the vehicle must be driving around loose grass (fill or harvested) or in "grass"
Snow is only pre-supported (the game does not yet have snow)


Changelog: (v1.0.1.2)


Add some spray classes, adding lime, mud and manure will affect the chance


Adjust the large implement (cultivator) detection area.


Changelog: (v1.1.0.0)


Colors, speed can now be adjusted through the settings.xml file.


Ability to disable the actual dirt color for each car. (for incomplete models etc.)


Added support for red earth maps.


A new method of detecting sprayed areas to guarantee color change.


Added new functionality to support different wheel configurations for mods.


Added lime fill type to change color (drive over a "pile" of lime)


Change speed (per color) adjustment.


Changelog: (v1.1.0.2)


Forestry machinery wheel rail problem has been solved


Changelog: (v1.1.1.0)


- Modified specialization registration script.


- Fixed: Mods with custom vehicle types do not work if the mod name is alphabetically after "FS19_realDirtColor".


Changelog: (v1.1.1.1)


- Fixed: Some mods' "loadMap" functionality was blocked by eventlister removal of registration scripts.


Changelog: (v1.2.0.0)


- Wheel parts are loaded in a new way, allowing all wheels and parts to be loaded correctly for standalone mode. If the wheel or wheel parts were not discolored before, they should now.
- Color restoration is now slower and configurable using the "settings.xml" file in the mod.
- Driving through lower water levels now also changes dirt color to mud.


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