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Devil May Cry 5

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All Enemies to Caina

danaHong

Replace all basic enemies of Hell Caina, you can easily practice combos in any environment

Nero Style Rank Announcer

danaHong

Nero serves as the style ranking announcer. Use the MOD manager to load!

Duke of Nuken Style Announcer

danaHong

For those who wish to kick and chew bubble gum I plan to update it with some text, but now I launch this

Bayonetta style ranking

danaHong

Bayonetta Style is ranked with your Bayonetta Style announcer. Let's rock and roll together, baby! Install with Fluffy Quack. There are two different styles. Option A is more inspired by the Bayonetta design, while Option B is better integrated with DMC5 style letters and overall colors.

DH's brutal mixed enemy

danaHong

Exchange various enemy types to create new situations and battles throughout the game. The concept and design of DHMalice was developed by Rex Prime. Complete replacement list: Caina Replace Empusa Sin Scissors replaces Hellbat, Firebat, Empusa Queen, Antenora Fury replaces Proto Angelo, Red Empusa ...

DMC4 Dante boss theme

danaHong

MOD Author: Lux Replace the lock and load of DMC1 Music DLC with the Dante boss theme from DMC4. Replace Lock and Load from DMC4 music DLC, and Nero faces his Dante boss theme in the DMC4 prologue. I haven't edited any loop points, so I don't know how well it loops. Feel free to tell me. I do this ...

Swap Big Hand Monster and Red Lizard with Caina

danaHong

MOD Author: SSSiyan I like Fries, they weren't that interesting in the 1000th game. The behemoth is terrible. enjoy your meal! Any other animation files that edit the same enemy files as "em0202_riot_red.pfb.16" and "em0400_behemoth.pfb.16" will overwrite this change, so please pay close attention ...

Russian style announcer

danaHong

MOD Author: Goshante Replace the default style announcer with Russian. This clip was specially recorded by me for DMC5. It also replaced the style name logo. have fun! Load with MOD manager

Swap Nero's Enemy Step With Walljump

danaHong

MOD Author: SSSiyan Replace the enemy's footsteps with a faster walljump to match the speed of the regular JC animation By swapping the enemy's footsteps with walljump, you can jump out of the cancellation frame 1. In turbo, the default enemy step has an animation similar to 8 frames, which must be...

Always Open DSD

danaHong

MOD author: kanomroomk Keep DSD always on Make DSD always open without charging only model exchange, full DSD capability still needs to be charged

Bloody Palace Lighting MOD

danaHong

MOD Author: AmazingGaming Special thanks to SSSiyan for giving us the knowledge on how to exchange em lights! Similarly, this mod can be merged with Nax's Hell Zone into BP without any problems. Update 1-Update added scene lighting